Unity가 Codex 공식 플러그인을 냈다
Unity가 OpenAI Codex용 공식 플러그인을 OpenAI 범용 플러그인 디렉터리에 올렸다. 이미 Codex로 Unity 작업을 하는 개발자가 있었지만, 이제 Unity가 직접 작성·관리하는 엔진 지식을 에이전트가 받아 쓴다. 게임 쪽에서는 Codex로 Unreal Engine 5를 몰아 GTA 스타일 도시를 만든 사례도 공유됐는데, 5일에 토큰 25억 개가 들었다고 한다.
출처 2건 보기· @unitygames, @Stefan_3D_AI
- @unitygamesWe heard you loud and clear 🔊 Introducing the official Unity plugin for @OpenAI’s Codex - a first-party integration available now directly in OpenAI’s universal plugin directory. Developers are already using OpenAI’s Codex with Unity, but now with our official plugin, your agent gets direct engine expertise written and maintained by Unity’s own engineers. 🔗 Get started:X ♥716
- @Stefan_3D_AII spent 2.5 billion tokens, every limit I had and five days to make this. A GTA-style city, built with GPT-6 using only prompts. No code or 3D by hand. The whole point was to push it as far as it goes and wire in every API I had. The setup: Codex driving Unreal Engine 5, with Higgsfield, Tripo, Meshy, Seedance, Seed Audio and fal handling the buildings, characters, animations, materials and sound. 8 buildings taken from concept to game, 247 generated voice lines for residents and police, 10 raX ♥549